Viewing Skyhawk splits for SS City
Player | Level | Slack | Split | Split-PB | Split-WR* | IGT - 50th %tile | IGT - 90th %tile | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Skyhawk | Vacant Lot | S | S | 12.950 | 0.000 | 0:12 | +0:04 | +0:06 by Ukkiez, Gameduck | +1.650 | +4.084 | ||
Skyhawk | Park | S | S | 37.916 | 7.084 | 0:57 | +0:09 | +0:47 by sivade | -0.717 | +2.966 | ||
Skyhawk | Landfill | S | S | 23.849 | 5.151 | 1:26 | +0:13 | +0:48 by sivade | +2.133 | +5.249 | ||
Skyhawk | Development | S | S | 16.033 | 8.967 | 1:51 | +0:20 | +0:51 by sivade | +2.050 | +6.083 | ||
Skyhawk | Abandoned Carpark | S | S | 22.933 | 7.067 | 2:21 | N/A | +0:15 by faith in persona | -1.266 | +2.567 | ||
Skyhawk | Warehouse | S | S | 40.083 | 6.917 | 3:08 | N/A | +0:05 by sivade | -3.900 | +2.916 | ||
Skyhawk | Apartments | S | S | 34.166 | 5.834 | 3:48 | N/A | +0:00 by sivade | +2.267 | +5.600 | ||
Skyhawk | Construction Site | S | S | 16.966 | 8.034 | 4:13 | N/A | +0:05 by Tidal | -1.267 | +5.066 | ||
Skyhawk | Forgotten Tunnel | S | S | 1:07.118 | 12.882 | 5:33 | +0:46 | +1:17 by Xiamul | +1.151 | +12.851 | ||
Skyhawk | Basement | S | S | 42.200 | 6.800 | 6:22 | +0:53 | +1:30 by Xiamul | -0.733 | +7.984 | ||
Skyhawk | Scaffolding | S | S | 45.450 | 8.550 | 7:16 | +0:58 | +1:40 by Fishy | -0.700 | +6.417 | ||
Skyhawk | Rooftops | S | S | 33.482 | 7.518 | 7:57 | +1:03 | +1:49 by Fishy | -0.017 | +5.133 | ||
Skyhawk | Clocktower | S | S | 20.999 | 8.001 | 8:26 | +1:04 | +1:54 by Fishy | -0.234 | +2.999 | ||
Skyhawk | Concrete Temple | S | S | 1:11.484 | 13.516 | 9:51 | +1:13 | +2:08 by Fishy | -0.467 | +7.551 | ||
Skyhawk | Alleyway | S | S | 17.000 | 36.000 | 10:44 | +1:42 | +2:42 by Fishy | +1.734 | +6.617 | ||
Skyhawk | Hideout | S | S | 48.917 | 28.083 | 12:01 | +2:03 | +3:11 by Fishy | -1.217 | +7.884 |
* - This is the world record split not including this run. If the split is negative this run is actually the world record split but displaying 0:00 seems boring. Also note that split differences can only be calculated when two runs have completed the same set of levels.
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