The Jumps, Lights, and Heavies count the number of times you pushed the corresponding button. Pushing the button may not always result in an action being taken or may, in the case of pushing light and heavy, result in a super instead. It seems like dashes corresponds to actual horizontal dashes only and down dashes counts the number of times you pushed the dash button while holding down whether or not it resulted in an actual down dash.
Frame Input[0] (0, 1, 2) = (Left, Neutral, Right) Input[1] (0, 1, 2) = (Up, Neutral, Down) Input[2] (0, 1, 2) = (Not Jumping, Jumping?, Jumping?) Input[3] (0, 1) = (No Dash, Dash) Input[4] (0, 1) = (No Down Dash, Down Dash) Input[5] (0, a, b) = (No light button, light?, light?) Input[6] (0, a, b) = (No heavy button, heavy?, heavy?) |
0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 1111111111111111111111111111111111111111111111111111111222222222222222222222222222222222222222222222222222222222222222222111111111110000000000000000000000000000000000000000000000111111111122222222222222222221111111111111122222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222111111111111112222222222222222222222222222222222222110000000000000 11111111111111111111111111111111111111111111111111111110000000000000000000000011111111111111111000000000000000000000111111111111111111111111000000000000000000000000000000000000 00000000000000000000000000000000000000000000000000000000111111112222222222200000000001222222200000000000000000000000000000000000000000000000011111111222222222222220000000000000000000000000000000000000111111112222222222220000000000000122222222 000000000000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000100000000000000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000abbb |
Compare with: Sideboard Replay Score WR Time WR Character Score WR Character Time WR
Frame | Time (approx) | X Position | Y Position | X Speed | Y Speed | EX Speed | EY Speed | Active | Interp. | Inputs | |||||
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