Replay Animation

View on Dustcourse

Store Room - BC 24.066 12.6 years ago by SP∆CE_TRIBES
Store Room - CS 5.466 3.9 years ago by Fishy

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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