Replay Animation

View on Dustcourse

Dusk Run - BB 1:07.601 12.2 years ago by Lieutenant Doge
Dusk Run - DA 22.599 3.1 years ago by Fishy

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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