Replay Animation

View on Dustcourse

Library - BD 4:29.544 10.3 years ago by Kirito
Library - SS 55.084 2.9 years ago by Gameduck

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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