Replay Animation

View on Dustcourse

Dusk Run - DA 24.566 12.6 years ago by Jorf
Dusk Run - SS 35.549 4.7 years ago by Zaandaa

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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