Replay Animation

View on Dustcourse

Store Room - AD 46.133 11.3 years ago by a Grizzled old Coot
Store Room - CS 5.466 3.9 years ago by Fishy

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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