Replay Animation

View on Dustcourse

Dusk Run - AC 1:51.144 11.5 years ago by Kirboz
Dusk Run - DA 22.599 3.1 years ago by Fishy

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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