Replay Animation

View on Dustcourse

Archive - / AS 27.216 2.5 years ago by Ukkiez, Gameduck
Archive - SS 27.033 2.8 years ago by Fishy

FrameTime (approx)X PositionY Position X SpeedY Speed EX SpeedEY Speed ActiveInterp. Inputs
Position and velocities are given in tiles and tiles/s

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